STEM|STEAM

STEM|STEAM

STEM|STEAM
What is STEM?
STEM stands for science, technology, engineering, and math. STEM curriculum blends those subjects in order to teach “21st-century skills,” or tools students need to have if they wish to succeed in the workplace of the “future.”

STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!

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10 Great Makerspace Projects Using Art (18)
Item No. : RR10882
ISBN: 978-1-4994-3842-0
Series: Using Makerspaces for School Projects
Makerspaces are public spaces located in schools, public libraries, and other community locations where people can meet up, share creative interests, tinker with new technologies, and learn as they ...See more
$25.85
Market price: $34.45 save 25%
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10 Great Makerspace Projects Using Language Arts (18)
Item No. : RR10883
ISBN: 978-1-4994-3844-4
Series: Using Makerspaces for School Projects
Makerspaces, equipped with 3D printers, laser cutters, robotics, and other high-tech tools, are often associated with STEM programs like science, math, and technology. Educators have discovered that ...See more
$25.85
Market price: $34.45 save 25%
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10 Great Makerspace Projects Using Math (18)
Item No. : RR10884
ISBN: 978-1-4994-3846-8
Series: Using Makerspaces for School Projects
Technology has become a major component of today’s classroom environment. Teachers are using new methods like makerspaces in order to engage their students. Makerspaces refer to tools students can use ...See more
$25.85
Market price: $34.45 save 25%
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10 Great Makerspace Projects Using Science (18)
Item No. : RR10885
ISBN: 978-1-4994-3848-2
Series: Using Makerspaces for School Projects
Makerspaces are community-based, hands-on workshops in which people of all ages and skill levels come together to learn, work together, and create. Using creativity and collaboration, makerspace ...See more
$25.85
Market price: $34.45 save 25%
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10 Great Makerspace Projects Using Social Studies (18)
Item No. : RR10886
ISBN: 978-1-4994-3850-5
Series: Using Makerspaces for School Projects
Technology and tools once available only in factories can now be found in classroom makerspaces. Maker culture uses 3D printers, laser cutters, and other manufacturing tools to provide invaluable ...See more
$25.85
Market price: $34.45 save 25%
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10-Minute Engineering Projects (20)
Item No. : 481654
ISBN: 978-1-5435-9093-7
Series: 10-Minute Makers 4D
Searching for easy engineering projects for your makerspace? You've come to the right place! From winches and gears to bridges and marble runs, these 10-minute STEM projects will have kids making in ...See more
$23.99
Market price: $31.99 save 25%
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10-Minute Makers 4D Spring 2020 Set of 6 Books
Item No. : CAPSET1197
Series: 10-Minute Makers 4D Book Set
This Set Includes: 10-Minute Art Projects (20) , 10-Minute Duct Tape Projects (20) , 10-Minute Engineering Projects (20) , 10-Minute Paper Projects (20) , 10-Minute Science Projects (20) , 10-Minute ...See more
$143.94
Market price: $191.94 save 25%
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10-Minute Science Projects (20)
Item No. : 481656
ISBN: 978-1-5435-9095-1
Series: 10-Minute Makers 4D
Looking for science-themed makerspace projects that won't take too long? Look no more! From bots and goo to lava and cells, these 10-minute STEM projects will have kids making in no time! ...See more
$23.99
Market price: $31.99 save 25%
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12 Architects Who Changed the World (20)
Item No. : 81783
ISBN: 978-1-63235-7120
Series: Change Makers
The Change Makers series is a continuation of our popular series that highlights the work of more of the world’s most inspiring individuals. Meet 12 of the most influential architects, artists, ...See more
$22.95
Market price: $32.80 save 30%
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12 Biggest Breakthroughs in Communication Technology, The (19)
Item No. : 81627
ISBN: 978-1-63235-5812
Series: Technology Breakthroughs II
Takes a look at 12 of the biggest breakthroughs in communication technology. From the telegraph and television to satellites, personal computers and smart phones, the book features historic photos, ...See more
$22.95
Market price: $32.80 save 30%
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12 Biggest Breakthroughs in Gaming Technology, The (19)
Item No. : 81628
ISBN: 978-1-63235-5829
Series: Technology Breakthroughs II
Takes a look at 12 of the biggest breakthroughs in gaming technology. From game consoles and controllers to virtual reality and mobile gaming, the book features historic photos, engaging sidebars, and ...See more
$22.95
Market price: $32.80 save 30%
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12 Biggest Breakthroughs in Military Technology, The (19)
Item No. : 81629
ISBN: 978-1-63235-5836
Series: Technology Breakthroughs II
Takes a look at 12 of the biggest breakthroughs in military technology. From plate armor and gunpowder to aircraft carriers, night vision devices and cyber warfare, the book features historic photos, ...See more
$22.95
Market price: $32.80 save 30%
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